Image Compression Manager Functions
The following sections describe the functions that the Image Compression Manager provides to application programs. This section is divided into the following topics:
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"Getting Information About Compressor Components"
describes the Image Compression Manager functions that allow applications to gather information about the manager and installed compressor components
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"Getting Information About Compressed Data"
describes the functions that allow applications to obtain information about compressed images
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"Working With Images"
defines the functions that applications can use to compress and decompress single-frame images that are stored in pixel maps
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"Working With Pictures and PICT Files"
describes the functions that applications can use to compress and decompress single-frame images that are stored as pictures or picture files (PICT files)
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"Making Thumbnail Pictures"
defines the functions that create and manipulate thumbnail images
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"Working With Sequences"
describes the functions that allow applications to compress and decompress sequences of images
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"Changing Sequence-Compression Parameters"
discusses the functions that your application can use to manipulate many of the parameters that govern sequence- compression operations
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"Constraining Compressed Data" describes the functions and a data structure that allow your application to communicate information to compressors that can constrain compressed data to a specific data rate
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"Changing Sequence-Decompression Parameters"
discusses the functions that your application can use to manipulate many of the parameters that govern sequence-decompression operations
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"Working With the StdPix Function"
describes the functions that work with the
StdPix
function to allow your application to have access to compressed image data as it is displayed
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"Aligning Windows"
describes the functions that your application can use to position individual windows along optimal alignment grids
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"Working With Graphics Devices and Graphics Worlds"
discusses the functions that let you select graphics devices and specify graphics worlds for use in compression and decompression operations
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